GENERATIVE ART · SEED: 2048-gb · NO ORIGINAL BOX ART SHOWN

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2048 (Game Boy)

2014 · Sanqui (Sanky)

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A Game Boy adaptation of 2048 by Sanqui (Sanky), with tile graphics by beware and GOMF. Slide the numbered tiles across a four-by-four board, merge equal numbers and work toward 2048. Each valid move adds a tile; careful positioning keeps space available. The project is released under the zlib license.

How to play 2048 (Game Boy)

Slide equal numbered tiles together to combine them and work toward a 2048 tile.

Start / A
Start from the title screen, or begin a new board after the game ends.
D-pad
Slide the board up, down, left or right. Equal tiles merge when they meet.
Select
After reaching 2048, continue playing the same board.

Each valid move adds a new tile. Leave space to keep moving; the game ends when no moves remain.

Use the on-screen gamepad or the matching emulator keys.

Based on the original game materials by Sanqui (Sanky). Original game source ↓

DEVELOPERSanqui (Sanky)
RELEASED2014
PLATFORMGAME BOY · 10:9
FILE FORMAT.gb
LICENSEzlib

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